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Imaginative Illustration Volume 2: Tonal Underpainting and Detailing with J.P. Targete

In this second of three DVDs, J.P. takes you through the crucialmiddle-step of creating a black and white tonal underpainting. Hediscusses his techniques in detail while emphasizing composition, valueand lighting. You will learn how J.P. uses Adobe Photoshop’s paintingand transformation tools to quickly detail his backgrounds with textureand pre-made original imagery. J.P. also shows how visuallyembellishing the characters and scene will help with the final colorpainting. Through this lecture you will get an insight into J.P.'sthought process as he journeys further into the world of the "DarkRiders" and continues to develop the characters, creatures and story inthe illustration.

Over 3 hours of lecture

Topics Covered:

  • Final drawing layout
  • Importance of Tonal Paintings
  • Value and Lighting
  • Character and Creature Detailing and Storytelling
  • Using Pre-Made Original Imagery
  • Texture and Detail

Chapters:

01: Underdrawing Setup
02: The Central Rider
03: The Main Mount
04: Rider Two
05: Rider Two's Mount
06: Rider Three
07: Middle-Ground Humans
08: Humans Continued
09: Texturing
10: Background/Castle Painting
11: Finishing

Bestellung / Order: sales@3dpowerstore.de oder / or +49-21130205630

Bezahlung / Payment: PayPal, Überweisung / Wire transfer

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Instructor Bio:

J.P. is an accomplished digital and traditional illustrator, conceptartist and art director for books and video games. He attended theSchool of Visual Arts in New York and started working professionally atage twenty, illustrating book covers for Avon Books. Soon after, he gothis big break and began illustrating sci-fi and fantasy book covers forBerkeley/Ace Books, Bantam Books and Warner Books. He continued to dowork for Wizards of the Coast, The Science Fiction Book Club and manyrole playing game companies. With over 300 book covers, J.P.'s work hasalso been published in Spectrum and on collectable plates from theBradford Exchange. In 2000 J.P. won the A.S.F.A. Chesley Award for bestpaperback book cover. After many years of illustrating he decided totry his hand at concept art and landed a job with NCsoft. That sameyear he became Art Director at NCsoft Santa Monica, where he worked oncreatures and environments for games such as Tabula Rasa and Aion. He is currently freelancing for publishers and video game companies and is working on a full color graphic novel.