Image Based Modeling Advanced with Greg Downing In the second DVD of this image modeling series, Greg Downing delves into more advanced photogrammetry techniques. This lesson teaches you how to perform image-based modeling and texturing within Maya using cameras calibrated for Realviz ImageModeler. Greg shows you how using panoramas for photogrammetry allows you to construct a location with a minimal number of images. He then illustrates how to calibrate those panoramas in Realviz ImageModeler for image-based modeling and texturing within Maya. This DVD assumes a basic familiarity with polygonal modeling, and though the examples are demonstrated within Maya, the workflow is applicable to any 3D package.
Over 2 1/2 hours of lecture. Systemvoraussetzungen beachten Topics Covered: Calibrating Panoramas in ImageModeler Modeling in Maya from Calibrated Scenes Using Normal Photographs Building a Panoramic Image Modeling Interface in Maya Image Based Texturing Optimizing Textures for Hardware and Software Rendering
Chapters: 01. Introduction to the Project 02. Image Modeling in Maya 03. Why Panoramas? 04. Getting What you Need from Stitcher 05. Calibrating from Panoramas 06. Setting up the Workspace 07. Modeling in Maya 08. Texturing in Maya 09. Conclusion Bestellung / Order: sales@3dpowerstore.de oder / or +49-21130205630 Bezahlung / Payment: PayPal, Überweisung / Wire transfer zur Gnomon-Preisliste | zur Herstellerseite |