UV Mapping 101: Fundamental Layout Techniques with Sean Mills In this DVD, Sean Mills covers the fundamentals of creating the UVspace to prepare your model for texturing. Using several modifiedprimitives as examples, Sean takes you through the necessary steps tomap UVs and prepare your newly completed polygonal model for texturing.By creating a 2D version of the mesh, you give your 2D textures theinstructions they need to land accurately on your model. By the end ofthis lecture, you'll be familiar with the basics of UV layout and itsrelationship to modified primitives.
1 1/2 hours of lecture. Systemvoraussetzungen beachten
Topics Covered: UV Texture Editor 2D Transform Tools Planar Mapping Cut UVs Sew UVs Move and Sew UVs
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