The ultimate goal for the concept artist is to create an individual artistic design language that is unique to them. Nick’s demo takes the viewer through the process he uses to get as close to this goal as possible. The ephemeral nature of this subject is discussed within the framework of historical context. Inspiration sources and methods for cleansing the mind and body are shown, and a hands-on process is demonstrated. Over 140 pages of sketches lead to 6 pencil rendered images that define a novel look and form that can be applied to a wide variety of designed objects.
Topics Covered:
Historical Context
Design Language
Dealing with Clichés
Mass Sketching
Breaking Out of a ‘Rut’
Avoiding Influence of Previous Trends
Choosing Winners and Losers
Manifesting the Language into Form
Chapters:
01: Introduction
02: Speed Sketching
03: Plant Creature
04: Vehicles 1 and 2
05: Vehicle 3
06: Garbage Truck
07: Hoop Speeder
08: Fire Fighting Creature
09: Girl
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