Rigging Next-Gen Characters in XSi Learn a production workflow to rigging and enveloping, creat custom tools, and time-saving methods for creating game-ready character rigs. Contains over 6 hours of project-based training for artists learning character rigging for next-generation games. Popular highlights include: - Rigging Techniques for Games
- Scripting Custom Tools
- Groups and Transform Groups
- Mirroring Rigs
- Mirroring Weights
- Models
- Exporting Weights
- Automating Follow-through
- Creating Custom Spine Rigs
- Character Key Sets
- Intuitive Forearm Rigs
- Custom Toolbars
- Building Animator-friendly Controly
- Working Creatively with Expressions
- Animating Pivots
- Enveloping Techniques
- Polygon Cluster Visibility
- Scene Organization
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