Introduction to RenderMan for Maya 2.0 Software: RenderMan for Maya 2.0 Run Time: 5 hrs. 50 min., 2 discs Give your work a visual edge. Learn production tested techniques and begin creating cinematic-quality imagery using Pixar's award-winning technology. Contains nearly 6 hours of project-based training. Perfect for new and intermediate artists. Highlights: - Rendering Displacements
- Lights and Shadows
- Reflections and Refractions
- Motion Samples
- Bokeh
- Caustics
- Point Cloud Based Occlusion
- Depth of Field Effects
- Global Illumination
- Color Bleeding
- Creative Uses for CSG
- Rendering Fur
- Sigma Hiding
- Curve Rendering
- Image Based Lighting
- Sub-Surface Scattering
- RenderMan Texture Baking
- Custom Passes
- Custom Shaders
- RenderMan Overview
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