Real-Time Shaders with XNA Software: XNA Game Studio 2.0 Länge: 4 Std., 8 min., 2 DVDs Learn the fundamentals of real-time shaders and a time-saving workflow to creating real-time shaders with XNA. Contains over 4 hours of project-based training for technical artists learning the methods of real-time shading using XNA. Popular highlights include: XNA Overview Overview of Real-Time Shaders Loading FBX Content Pipeline Files Using Basic Effects Writing Vertex and Pixel Shaders Coding Effects and Techniques Setting World, View and Projection Matrices Altering View Matrix to Create Turntable Using Skinned Model Processor Constant and Texture Shading Lambertian Diffuse Lighting Model Blinn-Phong Shading Model Faking Reflections with Cubemaps Using Normal Maps Specularity / Reflections using Normal Maps Setting up Multiple Techniques Computing Flat Shadows Shadow Shaders Working with the Stencil Buffer Render to Texture Drawing with Sprite Batch Using Pixel Shaders for Post EffectsPreise und weitere DVDs von Digital-Tutors finden Sie auf unserer Preisliste. Weitere Informationen finden Sie auf der Herstellerseite. |