Pipeline Development with Maya and XNA Software: XNA Game Studio 2.0, Maya 2008 Laufzeit: 4std. 54min., 2 CD´s Learn the fundamental workflow for next-gen game development and innovative techniques for seamlessly integrating Maya and XNA for game creation. Contains nearly 5 hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya. Popular highlights include: XNA Development Overview Interfacing with Keyboard and Gamepad Building Controller Systems Controller Vibration Exporting and Loading Static Meshes from Maya Exporting Animated Characters from Maya Moving and Turning a Character Object-oriented Programming with Bullets and Targets Baking Textures in Maya Deriving Bounding Boxes from Maya Collision Detection with Bounding boxes Collision Detection with Rays Building a Custom Animation Player Switching and Blending Between Animations Chase Cameras Camera Shakes Drawing TextPreise | zur Herstellerseite |