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Lighting & Rendering


Jeremy Birn ist eine Legende und wir haben noch einige Exemplare seines Klassikers in deutscher Übersetzung auf Lager!

With numerous examples and clear language, Jeremy Birn, former Lighting TD at Pixar Animation Studios, introduces you to the fascinating world of 3D computer graphics and reveals valuable tips and tricks on how to get the most out of virtually any 3D software for your work. Here are some of the topics covered:

Learn to work with a linear workflow to create even more natural images and compositions.

Apply current rendering techniques such as global illumination, physically accurate rendering, subsurface scattering, and image-based HDRI lighting.

Use proven tricks to simulate global illumination, optimize shadows, use ambient occlusion for image composition, and other techniques to save processing time.

Generate renderings in passes and layers to gain more creative freedom in image composition.

Learn techniques from film and photography to achieve, for example, more realistic effects. B. to utilize natural color temperatures, apertures, exposure times, and bokeh effects.

Create believable shaders and detailed, realistic textures.

Learn from the pros by getting tips on creating your own demo reel, information on the various career paths in the industry, and insights into the workings of animation and visual effects studios.